Day two for us! the majority of the art is done. we have game over screens, results screen, tutorial screens and even managed to polish one or two assets. & decided on a game name with a suitably gory title banner to boot.
here’s a fun little glitch. the heart rate literally going through the roof. gotta love Faisal code. makes me wish the glitch theme was chosen for this gamejam.
more of beccas gorgeous illustrations/animations. seeing him get electrocuted never gets old.
a somewhat sobering game over screen.
the results screen. there’s some fancy behind the scenes code on this which will render the scores after the game.
and we have a huge array of clipboard quotes for every situation. a near death, a passable success and a job well done. mostly done in the pessimistic/narcissistic doctor style, ala doctor house and doctor cox.
changed the background slightly, and remade the defib button to look more modern.
title screen, there should be syringes in the machine but that’s for a later version. and yes, that’s a floating organ with our game name splashed across it. it drips blood in the final animation. only mildly happy with how this one came out, actually had a lot of revisions. it`s never good to get hung up on polish when the development time is only a weekend. regardless, all three of us are making fantastic progress! it`s a fun theme and we all enjoy the concept we`re working with 🙂
one more day to go! should have a video playthrough up in no time 😉
original ludumdare post here